Beersbee

Beersbee is an outdoor game played between two teams of two people using a Frisbee, two glass bottles (or cans) and stakes nailed into the ground. The game is played by the players taking turns throwing a Frisbee at a glass bottle that rests on top of the stakes in the ground. The two stakes are placed anywhere between 20 to 40 ft (6.1 to 12.2 m) apart. Players must hold a drink in one hand at all times, leaving only one hand free for throwing and catching.

Play

The game begins with some kind of fair settlement between each team to decide who starts first. The first team tosses the Frisbee, aiming it towards a glass bottle that is placed on top of the stake opposite them. Then the other team throws the Frisbee at the first team’s bottle. Points are scored when the Frisbee hits the stake or the bottle, when the bottle is knocked off the stake and hits the ground, or when the receiving team fails to catch the Frisbee. Play continues until one team has reached a set amount of points (typically 21), beating their opponent by at least two points.

Scoring

The object of Beersbee is to knock the glass bottle off the stake either by hitting it directly or by hitting the stake. Hitting the stake or the bottle counts as 1 point. For the sake of contact, the stake and the bottle count as one entity. Hitting either the bottle or the stake both count as 1 point. If the bottle is knocked off the stake and hits the ground, the throwing team earns an additional point.

In addition, the disc itself must be caught after every throw. Failure by the defending team to do so earns the throwing team 1 point. If the disc is uncatchable, then no points are awarded. The disc is deemed uncatchable it if hits the ground before getting to the stake; if the angle between the disc and the ground is more than 30 degrees (this is called a ‘blade’); if it outside of arm’s reach within one step (if the catching team must take more than one large step to catch the disc with his free hand); or if it is above the catcher’s fingertips when he holds his hand as high as he can, standing straight up. Also, if the disc hits the stake below knee height or if it hits the stake after hitting the ground, the disc is deemed uncatchable, and the throw is invalid (no points are awarded even if the bottle is knocked off).

The disc cannot be caught before it has passed the pole. If it is, the team that threw is awarded 3 points, under the assumption that they possibly could have earned a full 3 points if the catching team had not interfered prematurely. Because of this rule, it is common for players to stand just a step or two back from the pole as to eliminate any early catches.

Another commonly observed rule (albeit optional) is that a catch does not count if the catcher spills his drink. If the defending team catches the object, but the player who caught the disc spills a significant amount of his drink, the catch it not counted and the throwing team wins 1 point for the disc hitting the ground.

Scoring examples: If a thrower hits the bottle and the defenders fail to catch both the bottle and the disc, the throwing team earns 3 points, one for hitting the stake, one for the disc hitting the ground, and one for the bottle hitting the ground. If the defending team catches both the bottle and the disc, the throwing team only gets the 1 point (for hitting the stake). Catching only one object (the bottle or the disc) after the disc makes contact results in the throwing team getting 2 points, one for making contact and one for an object touching the ground. If the bottle is not dislodged, but the receiving team fails to catch the disc, the throwing team gets 1 point.

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